A downloadable game for Windows

Scuba Defense is a first-person tower defense game set on a procedurally generated underwater landscape. Every run creates a new map, so you can’t memorise a layout. You have to read the terrain, mine what’s under it, and turn it into defences before the next wave arrives.

How it plays

Mine the terrain. The world is built from voxel-style terrain you can dig into. Tunnel through the seabed to reach ore, but watch your step, because the ground changes as you dig.

Spend what you mine. Collected resources pay for towers. Different towers have different resource costs, so what you dig up decides what you can build.

Defend your base. Enemies come in waves from caves and follow winding paths toward the centre of the map. Place towers along their routes, and use the countdown between waves to prepare. Each new wave brings more enemies.

Balance your time. Mining and building can’t be done at the same time, so you’re always choosing between collecting more resources and strengthening your defences.

Features

  • Procedurally generated maps. Terrain is built with the Marching Cubes algorithm and layered 3D noise, so each game has different hills, caves and overhangs.
  • Fully diggable terrain. Dig anywhere except the protected map floor and the paths.
  • Winding enemy paths. Several routes snake across the map and meet at your base.
  • Wave-based combat. A countdown timer shows when the next wave arrives, and waves grow as the game goes on.
  • Tower variety. Turrets aim in two axes and fire projectiles at enemies in range.
  • Ore mining. Several ore types spawn at different depths and rarities.

Controls

ActionInput
MoveWASD
RunLeft Shift
JumpSpace
LookMouse
MineLeft Mouse Click
Build modeLeft Mouse Click
Place towerLeft Mouse Click
Updated 7 days ago
Published 24 days ago
StatusReleased
PlatformsWindows
AuthorHyperVoid01
GenreStrategy
TagsFirst-Person, Mining, Procedural Generation, Tower Defense, underwater, Voxel

Download

Download
Scuba Defense 91 MB

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